Tuesday, August 01, 2006

Klonoa Empire of Dreams

Klonoa Empire of Dreams
Puzzle Platformer - Gameboy Advance
Battery Backup - 3 saves
1 player

Platform games have been around for a long time. In fact, it might even be said that platformers are the basis of the modern gaming movement. Super Mario Bros. set the world afire and things haven't been the same since. Platform games are thus called for the primary game mechanic of jumping on "platforms". Sometimes they're stationary. Other times, they move. Most of the time, they're not even platforms but simply ground. Regardless, there's an element of position & timing involved in jumping toward the next required "platform". In a world of me toos and property cash-ins, Namco retains the same basic platforming elements, but forges a new path with Klonoa.

Not to be confused with "Door to Phantomile", the first of the Klonoa games, "Empire of Dreams" is an entirely new game for the GBA. While Door to Phantomile was probably more of a traditional platformer, Empire has a larger emphasis on puzzles. The stages are designed so that more often than not, logic is required to complete. Sure there's the usual elements of enemies and much jumping. But it doesn't end there. You will have to use all the elements around you to reach items, unlock doors, and open passages. There are box puzzles, wind tunnels, enemies that detonate, and switches to utilize. Some of the puzzles are pretty straight forward. Others require taking a step back to analyze what you're given, looking at what you need to accomplish, and then planning your solution accordingly. It's all very clever design and gets progressively more complex as the game goes on.

But that's not to say that the rest of the game is a cakewalk. In fact, there are some sections of the game that require a lot of skill and reflexes to navigate through. For instance, each world has forced scrolling stages mixed in with the stages that are more puzzle-oriented. I played one such stage about 50 times to get a perfect run. Admittedly, most of these sections are completely optional and do not affect being able to finish the game. Nevertheless, I was really impressed by the challenge offered for those who prefer skill-based gameplay. For those of you who accept the challenge of trying to find everything, there's a few extra stages that will really test your platforming and puzzle abilities. Again, it's completely optional, but a nice reward for the patient.

Namco has succeeded in its interpretation of the modern platformer. By infusing it with puzzles to solve, Klonoa Empire of Dreams is quite an intellectual game. It's as if Namco realized that most platform games these days aren't very engaging and sought to change up the formula. With well-designed levels that will test both your dexterity and mental capacity, this has easily become one of best platform games I've played.

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